Changes in the First Public Test of Version 9.0 in comparison to the Historical Battles Public Test
- New, improved models and textures added to the following vehicles: M18 Hellcat, M103, Tortoise, Maus and Panther.
- Certain bugs and defects fixed in the updated models of the following tanks: Tiger I, M4 Sherman and Т-54.
- New Non-Premium Garage added.
- Fixed the “Steppes” and “Severogorsk” maps for better game play balance.
- Lighting improved on the following maps: “Malinovka”, “Steppes”, “Abbey”, “Himmelsdorf” and “Mountain Pass”.
- Textures and models of 150 tanks reworked to match new lighting.
- Mistakes in descriptions of certain medals corrected.
- Implemented the turret slipping off the tank hull when it is blown off.
- “Change Graphics Settings” dialogue box added on initial game client launch.
- Gunshot effects supplemented with dynamic lighting sources.
- Certain game client crashes identified during the “Historical Battles Test” fixed.
- Issue with tanks burning while underwater fixed.
- Garage-camera response delay fixed.
- Certain bugs with rewinding / fast-forwarding during battle playback fixed.
- Certain malfunctions in updated graphics settings window fixed.
- Performance drop on “Widepark” map fixed.
- An issue with being able to enter into historical battles in a tank of non-historical configuration fixed.
- Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed.
- Issue with improper types of texture being displayed on updated tank models fixed.
- Volume of tank engine and suspension sounds reconfigured.
- Volume of shooting and explosion sounds reconfigured.
- Issues with display of pop-up help messages for historical ammunition fixed.
- Penetrations indicator performance in after-battle statistics window fixed.
- Certain graphics issues and new Premium Garage defects fixed.
- An issue with graphical artifacts appearing when the “Motion Blur” is set to low fixed.
- Synchronisation of tracks and driving wheels added.
- Issue with tanks occasionally getting stuck in a battle fixed.