Common test 1.9.1 of WOT, patch notes. We are starting the general update test 1.9.1. The Berlin map for random battles and the new mechanics of changing the appearance of equipment (all this is expected in version 1.9.1), as well as changes in captured equipment and ranked battles, are coming back for testing.
OT1: List of changes in version OT1 1.9.1 compared to ST1 1.9.1
Major changes.
1. Maps
– On the map “Empire’s Borders” encounter mode is disabled.
2. Battle Pass.
• Improved the ability to select the final award in the presence of an improved pass.
• Added handling of the situation in the absence of tanks in the Hangar, on which you can still earn progression points as part of the Battle Pass.
• Redesigned navigation on the screen of the main part of the progression.
• Added new captured equipment: optics and vertical stabilizer. Will be available next season on the Battle Pass.
• Added off-season screen after completing the first season of the Battle Pass.
Over the past few weeks, we carefully analyzed your successes in the Battle Pass, and at the same time considered all the questions and suggestions. Now we are actively working on the second season of this long-term gaming event, simultaneously making changes to the game interface to make it even easier and more convenient.
The awards in the framework of the Battle Pass at the first general test are non-final, with the exception of two new types of captured equipment: captured optics and captured vertical stabilizer. This equipment will be among the awards of the second season of the Battle Pass, but for now it can be tested. Trophy equipment will be charged automatically upon entering the general test client.
3. Ranked battles 2020 WOT.
– Added 3 seasons of WOT 2020 Ranked battles. They will take place in 2020-2021.
It was also added as part of these seasons:
• special daily tasks for tanks of different roles. These tasks will be available to everyone who has made their way into the league;
• the mechanics of daily prize-winning fights;
• display of equipment roles in the Hangar, as well as in the filter on the equipment panel.
You are waiting for new sensations and tests in third season of ranked fights 2020–2021! In the mode, some changes will occur, as well as new mechanics will be added that will allow you to immerse yourself even more in the gameplay.
We will add special daily combat missions for equipment of different roles. They will be available to those who break into the league. For completing these tasks, you will receive bonuses and daily prize fights.
What are daily prize fights?
This is an analogue of the prize battles from previous seasons, which doubled the number of chevrons earned per battle. Daily bonus battles will also be automatically credited to each X-level car. If you do not receive a chevron based on the results of the battle, the mechanics of daily prize battles will not be applied.
Daily prize fights are very similar to regular prize fights, but with two important differences:
• they are used before regular prize fights;
• they are not transferred the next day.
How to get daily prize fights?
You must complete the special daily tasks mentioned above. Daily prize battles will also be awarded every day within the leagues, depending on the number of chevrons you received for completing the Qualification.
Test comune 1.9.1 di WOT, note sulla patch. Stiamo iniziando il test di aggiornamento generale 1.9.1. La mappa di Berlino per battaglie casuali e le nuove meccaniche per cambiare l’aspetto delle attrezzature (tutto ciò è previsto nella versione 1.9.1), così come i cambiamenti nelle attrezzature catturate e nelle battaglie classificate, stanno tornando per i test.
OT1: Elenco delle modifiche nella versione OT1 1.9.1 rispetto a ST1 1.9.1
Principali cambiamenti.
Mappe
Sulla mappa “Confini dell’impero” la modalità di incontro è disabilitata.
Battle Pass
• Migliorata la possibilità di selezionare il premio finale in presenza di un pass migliorato.
• Aggiunta la gestione della situazione in assenza di carri nell’Hangar, su cui è ancora possibile guadagnare punti di progressione come parte del Battle Pass.
• Navigazione ridisegnata sullo schermo della parte principale della progressione.
• Aggiunte nuove attrezzature catturate: ottiche e stabilizzatore verticale Saranno disponibili nella prossima stagione sul Battle Pass.
• Aggiunta schermata fuori stagione dopo aver completato la prima stagione del Battle Pass.
Nelle ultime settimane abbiamo analizzato attentamente i tuoi successi nel Battle Pass e allo stesso tempo abbiamo considerato tutte le domande e i suggerimenti. Ora stiamo lavorando attivamente alla seconda stagione di questo evento di gioco a lungo termine, apportando contemporaneamente modifiche all’interfaccia di gioco per renderlo ancora più semplice e conveniente.
I premi nel quadro del Battle Pass al primo test generale non sono definitivi, ad eccezione di due nuovi tipi di equipaggiamento catturato: ottica catturata e stabilizzatore verticale catturato. Questa attrezzatura sarà tra i premi della seconda stagione del Battle Pass, ma per ora può essere testata. L’attrezzatura trofeo verrà addebitata automaticamente all’entrata nel client di prova generale.
Battaglie classificate 2020 WOT.
Aggiunte 3 stagioni di battaglie classificate WOT 2020. Si terranno nel 2020-2021.
È stato anche aggiunto come parte di queste stagioni:
• compiti quotidiani speciali per carri armati con ruoli diversi. Questi compiti saranno disponibili per tutti coloro che si sono fatti strada nella lega;
• la meccanica dei combattimenti premiati ogni giorno;
• visualizzazione dei ruoli delle attrezzature nell’Hangar, nonché nel filtro sul pannello delle attrezzature.
Stai aspettando nuove sensazioni e prove nella terza stagione dei combattimenti classificati 2020-2021! Nella modalità, si verificheranno alcune modifiche, oltre a nuove meccaniche che ti permetteranno di immergerti ancora di più nel gameplay.
Aggiungeremo speciali missioni di combattimento giornaliere per equipaggiamento con ruoli diversi. Saranno disponibili per coloro che entrano in campionato. Per completare queste attività, riceverai bonus e combattimenti premio giornalieri.
Quali sono i combattimenti a premi giornalieri?
Questo è un analogo delle battaglie a premi delle precedenti stagioni, che hanno raddoppiato il numero di galloni guadagnati per battaglia. Le battaglie bonus giornaliere verranno automaticamente accreditate su ogni auto di livello X. Se non ricevi un gallone in base ai risultati della battaglia, i meccanismi delle battaglie con premi giornalieri non verranno applicati.
I combattimenti a premi giornalieri sono molto simili ai combattimenti a premi regolari, ma con due importanti differenze:
• sono utilizzati prima dei regolari combattimenti a premi;
• non vengono trasferiti il giorno successivo.
Come ottenere combattimenti a premi giornalieri?
È necessario completare le attività quotidiane speciali di cui sopra. Le battaglie con premi giornalieri verranno inoltre assegnate ogni giorno all’interno dei campionati, a seconda del numero di galloni che hai ricevuto per il completamento della qualificazione.
Balance changes.
From last week’s supertest (May 8), changes were applied to all low-level vehicles: BT-7, A-20, KV-1C, Cavalier, Covenanter and Crusader.
Also added changes for the Cruiser Mk. IV.
United Kingdom.
Cavalier (UK, MT-5, regular):
– Dispersion of the gun 75 mm Gun Mk. V in the A24 Vauxhall tower changed from 0.42 to 0.41 m
– The dispersion of the 3.7-inch Howitzer gun in the A24 Vauxhall turret was changed from 0.56 to 0.53 m.
– The reload time of the 75 mm Gun Mk gun. V for the A24 Vauxhall turret changed from 3.7 to 3.3 s.
– reload time of the 3.7-inch Howitzer gun for the A24 Vauxhall turret changed from 8.2 to 7.5 s
– aiming time of the 3.7-inch Howitzer gun for the A24 Vauxhall turret changed from 2.6 to 2.3 s
– Maximum speed forward changed from 40 to 46 km / h
– Maximum speed back changed from 16 to 18 km / h
– Engine power Nuffield Liberty Mk. IVA changed from 410 to 450 hp
Crusader (Great Britain, LT-6, regular):
– Dispersion of the gun from movement of the running Crusader Mk. I reduced by 12%
– Dispersion of guns from the movement of the chassis Crusader Mk. III reduced by 17%
– The dispersion of the gun from turning the suspension Crusader Mk. I reduced by 12%
– Dispersion of guns from turning the suspension Crusader Mk. III reduced by 17%
– Dispersion of the gun QF 6-pdr Gun Mk. V in the tower of Crusader Mk. III changed from 0.41 to 0.37 m
– Dispersion of the OQF 3-inch Howitzer Mk gun I in the tower of Crusader Mk. I changed from 0.55 to 0.49 m
– OQF 3-inch Howitzer Mk. I in the tower of Crusader Mk. III changed from 0.55 to 0.49 m
– OQF 3-inch Howitzer Mk. I when turning the tower Crusader Mk. I reduced by 17%
– Dispersion of the gun QF 6-pdr Gun Mk. V in the tower of Crusader Mk. III after the shot reduced by 43%
– Dispersion of the OQF 3-inch Howitzer Mk gun I in the tower of Crusader Mk. I after shot reduced by 25%
– Dispersion guns OQF 3-inch Howitzer Mk. I in the tower of Crusader Mk. III after the shot is reduced by 25%
– Aiming time of the QF 6-pdr Gun Mk gun. V for the tower Crusader Mk. III changed from 2.3 to 2 s
– View range of the Crusader Mk tower. I changed from 340 to 360 m
– View range of the Crusader Mk tower. III changed from 360 to 370 m
– Maximum forward speed changed from 50 to 58 km / h
Cruiser Mk. IV (UK, LT-4, regular):
– Dispersion of the gun QF 40 mm Mk. VI Bofors in the Cruiser Mk. IVA changed from 0.41 to 0.43 m
– Reload time of the QF gun 40 mm Mk. VI Bofors for the Cruiser Mk. IVA changed from 6 to 7 s
– SAP Mk shell penetration. 1T guns QF 40 mm Mk. VI Bofors changed from 63 to 86 mm
– Penetration APHV Mk. 1T guns QF 40 mm Mk. VI Bofors changed from 101 to 112 mm
– Damage caused by SAP Mk projectile. 1T guns QF 40 mm Mk. VI Bofors, changed from 50 to 60 damage
– Damage caused by HE Mk projectile. 2T guns QF 40 mm Mk. VI Bofors, changed from 60 to 75
– APHV Mk projectile damage. 1T guns QF 40 mm Mk. VI Bofors, changed from 50 to 60
Covenanter units (UK, LT-5, regular):
– Dispersion of guns from the movement of the Covenanter chassis Mk I reduced by 12%
– Dispersion of guns from the movement of the chassis Covenanter Mk. III reduced by 12%
– Dispersion of the gun from turning the Covenanter Mk chassis. I reduced by 12%
– Dispersion of the gun from turning the Covenanter Mk suspension. III reduced by 12%
– Dispersion guns OQF 3-inch Howitzer Mk. I in the tower of Covenanter Mk. IV CS changed from 0.53 to 0.49 m
– OQF 3-inch Howitzer Mk. I when turning the Covenanter Mk. IV CS decreased by 17%
– OQF 3-inch Howitzer Mk. I in the tower of Covenanter Mk. IV CS after firing reduced by 25%
– Reload time of the OQF 3-inch Howitzer Mk. I for the Covenanter Mk. IV CS changed from 4.3 to 4 s
– SAP Mk shell penetration. 1T guns QF 40 mm Mk. VI Bofors changed from 63 to 86 mm
– APHV Mk shell penetration. 1T guns QF 40 mm Mk. VI Bofors changed from 101 to 112 mm
– Damage caused by SAP Mk projectile. 1T guns QF 40 mm Mk. VI Bofors, changed from 50 to 60
– Damage caused by HE Mk. 2T guns QF 40 mm Mk. VI Bofors, changed from 60 to 75
– APHV Mk projectile damage. 1T guns QF 40 mm Mk. VI Bofors, changed from 50 to 60 units
– Maximum forward speed changed from 50 to 55 km / h
– Maximum reverse speed changed from 20 to 22 km / h
– Meadows DAVOC engine power changed from 360 to 400 hp
USSR.
BT-7 (USSR, LT-4, regular):
– The dispersion of the gun from the movement of the BT-5 suspension was reduced by 9%
– The dispersion of the gun from the movement of the BT-7 suspension was reduced by 20%
– The dispersion of the gun from the rotation of the BT-5 suspension was reduced by 9%
– The dispersion of the gun from turning the BT-7 suspension was reduced by 20%
– The rotation speed of the BT-5 suspension was changed from 50 to 48 degrees per second.
– The rotation speed of the BT-7 suspension was changed from 54 to 52 degrees per second.
– The dispersion of the 45 mm 20K gun in the BT-7 turret. 1935 changed from 0.46 to 0.44 m
– Dispersion of the 45 mm 20K gun in the BT-7 turret 1937 changed from 0.45 to 0.42 m
– Dispersion of the 45 mm 20K gun in the BT-7 turret 1935 after the shot was reduced by 33%
– Dispersion of the 45 mm 20K gun in the BT-7 turret 1937 after the shot was reduced by 33%
– The reload time of the 45 mm 20K gun for the BT-7 arr. 1935 changed from 2.3 to 2.1 s.
– Reload time of the 45 mm 20K gun for the BT-7 turret mod. 1937 changed from 2.1 to 1.9 s
– Turning speed of BT-7 turret arr. 1935 changed from 36 to 38 degrees / s
– The rotation speed of the BT-7 tower arr. 1937 changed from 38 to 40 deg./s
A-20 (USSR, LT-5, regular):
– The dispersion of the 76 mm L-11 gun in the SP-3 turret was changed from 0.46 to 0.43 m
– The dispersion of the 45 mm VT gun -42 in the SP-3 turret changed from 0.39 to 0.37 m
– The dispersion of the VT-42 gun when turning the SP-3 turret was reduced by 20%
– The dispersion of the 45-mm VT-42 gun in the SP-3 turret after the shot was reduced by 43%
– The reload time of the 76 mm L-11 gun for the SP-3 turret was changed from 6 to 5 s
– The reload time of the 45 mm VT-42 gun for the SP-3 turret was changed from 2 to 1.9 s
– The viewing range of the A-20 turret was changed . 1938 changed from 340 to 350 m
– Overview of the SP-3 tower changed from 350 to 360 m
– Maximum speed back changed from 20 to 23 km / h
KV-1S (USSR, TT-6, regular ):
– Dispersion of the 122 mm S-41 howitzer in the KV-122 turret mod. 1944 changed from 0.52 to 0.48 m
– Dispersion of the 122 mm howitzer S-41 in the KV-122 turret mod. 1944 after the shot was reduced by 25%
– The dispersion of the 85 mm S-31M gun in the KV-122 turret mod. 1944 after the shot is reduced by 25%
– The rotation speed of the tower KV-122 arr. 1944 changed from 28 to 31 deg./s
– Depression angle of the 85 mm S-31M gun in the KV-122 turret mod. 1944 changed from -3.5 to -5 degrees.
5. Other.
– Added a new 3D Hel style to the Strv 103B tank.
– Edits of customization in 3D styles: “Jan ижižka” and “Hero of the Battle of Kursk”.
source – wotexpress