British cruiser Tiger ’59, tier VIII
One of the last artillery cruisers of the Royal Navy, armed with four 152mm rapid-firing guns in two turrets — most advanced and powerful multi-purpose guns Britain had in the 1950s.
- Only AP shells
- Consumables: Repair Party, Surveillance Radar, Smoke Generator, and Defensive AA Fire.
- The Tiger lacks torpedo armament.
- Good maneuverability and small detectability range,
- Low firing range and weak armor.
The Tiger is best suited for firing over islands or out of smoke screens if the situation permits.
German cruiser Weimar, tier VII
A light cruiser armed with twelve 150mm guns. A variant of the Yorck-class cruiser with modified artillery composition.
- flat ballistics and a high rate of fire.
- good armor
- Hydroacoustic Search consumable,
- comfortable in short- and medium-range battles.
- Equipped with the uncommon for German cruisers “Engine Boost” consumable, which increases the maximum speed of the ship by 15%, helping to quickly reach key positions on the map.
- 12 torpedoes with a range of 6 km will be very useful in close combat.
Incrociatore britannico Tiger ’59, livello VIII
Uno degli ultimi incrociatori di artiglieria della Royal Navy, armato con quattro cannoni a fuoco rapido da 152 mm in due torrette: i cannoni multiuso più avanzati e potenti che la Gran Bretagna aveva negli anni ’50.
- Solo proiettili AP
- Consumabili: squadra di riparazione, radar di sorveglianza, generatore di fumo e fuoco contraereo difensivo.
- Il Tiger non ha siluri.
- Buona manovrabilità e raggio di rilevabilità ridotto ,
- Gittata di fuoco ridotta e armatura debole.
Il Tiger è più adatto per sparare sulle isole o fuori dalle cortine fumogene, se la situazione lo consente.
Incrociatore tedesco Weimar, livello VII
Un incrociatore leggero armato con dodici cannoni da 150 mm. Una variante dell’incrociatore di classe Yorck con composizione di artiglieria modificata.
- Balistica piatta e cadenza di fuoco elevata.
- buona armatura
- Consumabile Ricerca idroacustica,
- a suo agio nelle battaglie a corto e medio raggio.
- Equipaggiato con il consumabile “Engine Boost” non comune per gli incrociatori tedeschi, che aumenta la velocità massima della nave del 15%, aiutando a raggiungere rapidamente le posizioni chiave sulla mappa.
- 12 siluri con un raggio di 6 km saranno molto utili nel combattimento ravvicinato. Caratteristiche delle navi
Ship stats
British cruiser Tiger ‘59, tier VIII
Hit points – 33,100. Plating – 25 mm.
Main battery – 2×2 152 mm. Firing range – 15.6 km.
Maximum AP shell damage – 3,200. AP initial velocity – 768 m/s.
Reload time – 3.2 s. 180 degree turn time – 4.7 s. Maximum dispersion – 141 m. Sigma – 2.00.AA defense: 2×2 152.0 mm; 3х2 76.2 mm.AA defense mid-range: continuous damage per second – 217, hit probability – 90 %, action zone 0.1-4 km;
AA defense long-range: continuous damage per second – 60, hit probability – 90 %, action zone 0.1-6.9 km;Number of explosions in a salvo – 3, damage within an explosion – 1,750, action zone 3.5 – 6.9 km.
Maximum speed – 30.2 kt. Turning circle radius – 590 m. Rudder shift time – 8.9 s. Surface detectability – 11.7 km. Air detectability – 8.5 km. Detectability after firing main guns in smoke – 5.5 km.
Available consumables:
Slot 1 – Damage Control Party
Slot 2 – Repair Party
Slot 3 – Smoke Generator (action time – 15 s; dispersion time – 106 s; reload time – 160 s; charges – 3;)
Slot 4 – Surveillance Radar (action time – 30 s; detection of ships – 10.0 km; reload time – 120 s; Charges – 3)
Slot 5 – Defensive AA fire
German cruiser Weimar, tier VII
Hit points – 32,000. Plating – 16 mm.
Main battery – 4×3 150 mm. Firing range – 15.4 km.
Maximum HE shell damage – 1,700. Chance to cause fire – 8%. HE initial velocity – 960 m/s.
Maximum AP shell damage – 3,900. AP initial velocity – 960 m/s.
Reload time – 5.0 s. 180 degree turn time – 23.7 s. Maximum dispersion – 139 m. Sigma – 2.00.Torpedo tubes – 4×3 533 mm. Maximum damage – 13,700. Range – 6.0 km. Speed – 64 kt. Reload time – 68 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.3 km.
AA defense: 4×1 20.0 mm; 8×2 20.0 mm; 4×4 20.0 mm; 4×2 105.0 mm.
AA defense short-range: continuous damage per second – 165, hit probability – 85 %, action zone 0.1-2.0 km;
AA defense long-range: continuous damage per second – 91, hit probability – 90 %, action zone 0.1-5.2 km;Number of explosions in a salvo – 4, damage within an explosion – 1,330, action zone 3.5 – 5.2 km.Maximum speed – 31.0 kt. Turning circle radius – 650 m. Rudder shift time – 8.8 s. Surface detectability – 13.9 km. Air detectability – 5.9 km. Detectability after firing main guns in smoke – 7.1 km.
Available consumables:
Slot 1 – Damage Control Party
Slot 2 – Hydroacoustic Search (duration time – 110 s; torpedo detection range – 3.8 km; ship detection range – 5.5 km; reload time – 120 s; Charges – 3)
Slot 2 – Defensive AA fire
Slot 3 – Engine Boost (duration time – 180 s; maximum speed +15%; reload time – 90 s; Charges – 3)
Slot 4 – FighterAll stats are listed without crew and upgrade modifiers but with the best available modules. The stats are subject to change during testing.
Please note that all information in the development blog is preliminary. The final information will be published on our game’s website.
source – wows devs blog