WoT 1.23 – ARMT, changes
ARMT (USA, MT-5, premium, mechanics: drum for 3 shells). Changes relative to the second iteration of the supertest.
ARMT was deeply nerfed in firepower.
ARMT Full preliminary stats – 100% crew
FIREPOWER
- DAMAGE 115/115/185 HP
- ARMOR PENETRATION 128/177/38 mm
- SHELL VELOCITY 900/1000/800 m/s
- RATE OF FIRE old 8.32 new 7.63
- Average damage per minute 1 (AP) projectile: from 956 to 877
- Average damage per minute 2 (BP) projectile: from 956 to 877
- Average damage per minute 3 (HE) shell: from 1,539 to 1,411
- RELOAD TIME old 16,64 s new 18.60 s
- Equipment removed: “Gun Rammer (Class 2)”.
- RELOAD TIME (3 shells in the magazine) 2.5 s
- AIMING TIME old 2.11 s new 2.01
- DISPERSION AT 100 M 0.4 m
- in motion: 0.23 (10.35);
- chassis rotation: new 0.23 (9.60)
- sight rotation (max.): from 0.12 (4.88) to 0.15 (6.10)
- GUN ELEVATION ANGLE -15/60 deg
- AMMO CAPACITY 100 pcs
MOBILITY
- MAXIMUM FORWARD/ BACKWARD SPEED 45/18 km/h
- POWER 550 h.p.
- SPECIFIC POWER new 16.18 h.p./t
- WEIGHT
- HULL TRAVERSE SPEED 41,72 deg/s
- TURRET TRAVERSE SPEED 40,68 deg./s
SURVIVABILITY
- TOTAL HIT POINTS 600 HP
- HULL ARMOR 51/51/25 mm
- TURRET ARMOR 76/51/25 MM
- VIEW RANGE 370 m
- SIGNAL RANGE 410 m
- Stationary vehicle camo (%): 10,32/2,68
- Camo in motion (%): 7,7/2
- Cost of repairing tank durability: 1,600
CREW
- Commander (Radio Operator, Loader); Gunner (Loader); Driver/mechanic.
source – wotexpress eu