Changes to Upgradeable Vehicles in General Test 1.27.1 WOT – Part 5/5
In this part, we focus on the changes in the performance characteristics of the 🇯🇵Japanese heavy tank sub-branch in the upcoming version 1.27.1. The sub-branch received mainly AP guns, and some modules were removed, including one gun at tier 8.
Mitsu 108 (Japan, HT-5, Upgradeable) – Changes Relative to Base 1.27
General:
- Radio 1/3 – Hei: Removed.
Firepower:
Turret 1/2 – Mitsu 75
- Gun 1/1 – 7.5 cm Tank Gun Type 4:
- Gun Loading: Increased from 4.51 to 5.18.
- Gun Rate of Fire: Decreased from 13.31 to 11.59.
- Dispersion at 100m: Reduced from 0.42 to 0.39.
- Armor Penetration of 1 (AP) Shell: Increased from 115 to 124.
- Armor Penetration of 1 (AP) Shell at 500m: Increased from 103 to 108.
- Damage of 1 (AP) Shell: Increased from 110 to 135.
- Damage of 2 (AP) Shells: Increased from 110 to 135.
- Damage of 3 (HE) Shells: Increased from 175 to 190.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,465 to 1,565.
- Average Damage per Minute of 2 (AP) Shells: Increased from 1,465 to 1,565.
- Average Damage per Minute of 3 (HE) Shells: Decreased from 2,330 to 2,202.
Turret 2/2 – Mitsu 105
- Gun 1/2 – 7.5 cm Tank Gun Type 4:
- Gun Loading: Increased from 4.31 to 4.89.
- Gun Rate of Fire: Decreased from 13.91 to 12.27.
- Dispersion at 100m: Reduced from 0.40 to 0.37.
- Armor Penetration of 1 (AP) Shell: Increased from 115 to 124.
- Armor Penetration of 1 (AP) Shell at 500m: Increased from 103 to 108.
- Damage of 1 (AP) Shell: Increased from 110 to 135.
- Damage of 2 (AP) Shells: Increased from 110 to 135.
- Damage of 3 (HE) Shells: Increased from 175 to 190.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,530 to 1,657.
- Average Damage per Minute of 2 (AP) Shells: Increased from 1,530 to 1,657.
- Average Damage per Minute of 3 (HE) Shells: Decreased from 2,434 to 2,331.
Survivability:
Turret 2/2 – Mitsu 105
- Turret Front Armor: Increased from 90 to 105.
Type 3 Ju-Nu (Japan, HT-6, Researchable) – Changes Relative to Base 1.27
General:
- Radio 1/3 – Type 94 Mk. 4 Hei: Removed.
- Radio 2/3 – Type 96 Mk. 4 Bo: Removed.
Firepower:
Turret 1/2 – Type 3 Ju-Nu Plan 1
- Gun 1/1 – 7.5 cm Tank Gun Type 6:
- Aiming Time: Reduced from 2.40 to 2.21.
- Dispersion at 100m: Reduced from 0.37 to 0.35.
- Armor Penetration of 1 (AP) Shell: Increased from 125 to 142.
- Armor Penetration of 1 (AP) Shell at 500m: Increased from 113 to 127.
- Armor Penetration of 2 (AP) Shells: Increased from 180 to 186.
- Armor Penetration of 2 (AP) Shells at 500m: Increased from 162 to 164.
- Damage of 1 (AP) Shell: Increased from 135 to 150.
- Damage of 2 (AP) Shells: Increased from 135 to 150.
- Damage of 3 (HE) Shells: Increased from 175 to 220.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,760 to 1,956.
- Average Damage per Minute of 2 (AP) Shells: Increased from 1,760 to 1,956.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,282 to 2,868.
Turret 2/2 – Type 3 Ju-Nu Plan 2
- Gun 1/2 – 7.5 cm Tank Gun Type 6:
- Aiming Time: Reduced from 2.21 to 2.01.
- Dispersion at 100m: Reduced from 0.35 to 0.35.
- Armor Penetration of 1 (AP) Shell: Increased from 125 to 142.
- Armor Penetration of 1 (AP) Shell at 500m: Increased from 113 to 127.
- Armor Penetration of 2 (AP) Shells: Increased from 180 to 186.
- Armor Penetration of 2 (AP) Shells at 500m: Increased from 162 to 164.
- Damage of 1 (AP) Shell: Increased from 135 to 150.
- Damage of 2 (AP) Shells: Increased from 135 to 150.
- Damage of 3 (HE) Shells: Increased from 175 to 220.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,837 to 2,041.
- Average Damage per Minute of 2 (AP) Shells: Increased from 1,837 to 2,041.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,381 to 2,993.
Survivability:
Turret 1/2 – Type 3 Ju-Nu Plan 1
- Turret Frontal Armor: Increased from 130 to 140.
Type 4 Ju-To (🇯🇵 Japan, TT-7, Upgradeable) – Changes Relative to Base 1.27
General:
- Radio 1/3 – Type 96 Mk. 4 Bo: Removed.
- Radio 2/3 – Type 3 Otsu: Removed.
Firepower:
Turret 1/2 – Shi-Ro
- Gun 1/1 – 88 mm Tank Gun Type L56:
- Gun Loading: Increased from 8.34 to 9.78.
- Aiming Time: Reduced from 2.40 to 2.21.
- Gun Rate of Fire: Decreased from 7.19 to 6.14.
- Dispersion at 100m: Reduced from 0.36 to 0.35.
- Dispersion from Sight Rotation (Max.): Reduced from 0.12 (3.75) to 0.10 (3.13).
- Damage of 1 (AP) Shell: Increased from 240 to 280.
- Damage of 2 (AP) Shells: Increased from 240 to 280.
- Damage of 3 (HE) Shells: Increased from 295 to 380.
- Average Damage per Minute of 1 (AP) Shell: Decreased from 1,726 to 1,718.
- Average Damage per Minute of 2 (AP) Shells: Decreased from 1,726 to 1,718.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,122 to 2,331.
Turret 2/2 – Shi-Ro 2
- Gun 1/2 – 88 mm Tank Gun Type L56:
- Gun Loading: Increased from 8.15 to 9.49.
- Aiming Time: Reduced from 2.21 to 2.01.
- Gun Rate of Fire: Decreased from 7.36 to 6.32.
- Dispersion from Sight Rotation (Max.): Reduced from 0.12 (3.75) to 0.10 (3.13).
- Damage of 1 (AP) Shell: Increased from 240 to 280.
- Damage of 2 (AP) Shells: Increased from 240 to 280.
- Damage of 3 (HE) Shells: Increased from 295 to 380.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,767 to 1,770.
- Average Damage per Minute of 2 (AP) Shells: Increased from 1,767 to 1,770.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,172 to 2,402.
Type 57 (🇯🇵 Japan, TT-8, Upgradeable) – Changes Relative to Base 1.27
General:
- Module Repair Cost: Increased from 5,325 to 5,865.
- Radio 1/3 – Type 96 Mk. 4 Bo: Removed.
- Radio 2/3 – Type 3 Otsu: Removed.
- Radio 3/3 – Type 3 Ko: Removed.
- Radio 1/1 – JAN/GRC-4Z: Added.
Firepower:
Turret 1/2 – SHA-1
- Gun 1/1 – 105 mm Gun Type 92 SHA-1:
- Gun Loading: Reduced from 11.50 to 11.00.
- Aiming Time: Reduced from 2.30 to 2.11.
- Gun Rate of Fire: Increased from 5.22 to 5.45.
- Dispersion at 100m of Cooled Gun: Reduced from 0.27 to 0.25.
- Dispersion from Sight Rotation (Max.): Reduced from 0.13 (2.98) to 0.10 (2.29).
- Armor Penetration of 1 (AP) Shell: Increased from 208 to 215.
- Armor Penetration of 1 (AP) Shell at 500m: Increased from 196 to 198.
- Armor Penetration of 2 (KS) Shells: Increased from 250 to 270.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,670 to 1,745.
- Average Damage per Minute of 2 (KS) Shells: Increased from 1,670 to 1,745.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,191 to 2,291.
Turret 2/2 – SHA-1-2
- Gun 1/2 – 105 mm Gun Type 92 SHA-1:
- Gun Loading: Reduced from 11.00 to 10.40.
- Aiming Time: Reduced from 2.21 to 1.92.
- Gun Rate of Fire: Increased from 5.45 to 5.77.
- Dispersion at 100m of Cooled Guns: Reduced from 0.27 to 0.25.
- Dispersion from Sight Rotation (Max.): Reduced from 0.12 (2.75) to 0.10 (2.29).
- Armor Penetration of 1 (AP) Shell: Increased from 208 to 215.
- Armor Penetration of 1 (AP) Shell at 500m: Increased from 196 to 198.
- Armor Penetration of 2 (KS) Shells: Increased from 250 to 270.
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,745 to 1,846.
- Average Damage per Minute of 2 (KS) Shells: Increased from 1,745 to 1,846.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,291 to 2,423.
Gun 2/2 – 105 mm M68 L7
- Dispersion at 100m: Reduced from 0.40 to 0.38.
- Dispersion at 100m of Cooled Gun: Reduced from 0.27 to 0.23.
- Cooling of Gun After Firing: Reduced from 15.50 to 14.53.
Survivability:
Hull 1/1
- Hull Weight: Increased from 25,065 to 25,475.
Engine 1/2 – Mitsubishi 12ZF
- Chance of Fire: Increased from 0.12 to 0.15.
Engine 2/2 – Mitsubishi 12ZG
- Engine Type: Changed from Gasoline to Diesel.
- Chance of Fire: Reduced from 0.2 to 0.15.
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Type 68 (Japan, HT-9, Upgradeable) – Changes Relative to Base 1.27
General:
Turret 1/2 – SHB-1
- Gun 2/2 – 120 mm M58: Removed.
Turret 2/2 – SHB-1-2
- Gun 2/3 – 120 mm M58: Removed.
- Radio 1/2 – JAN/GRC-3Z: Removed.
Firepower:
Turret 1/2 – SHB-1
- Gun 1/2 – 105 mm M68 L7:
- Gun Loading: Reduced from 11.00 to 10.30.
- Aiming Time: Reduced from 2.21 to 2.01.
- Gun Rate of Fire: Increased from 5.45 to 5.83.
- Dispersion at 100m: Reduced from 0.40 to 0.38.
- Dispersion at 100m of Cooled Gun: Reduced from 0.27 to 0.23.
- Gun Cooling Time After Firing: Reduced from 15.50 to 14.53.
- Dispersion from Sight Rotation (Max.): Reduced from 0.12 (4.38) to 0.10 (3.65).
- Average Damage per Minute of 1 (AP) Shell: Increased from 1,964 to 2,097.
- Average Damage per Minute of 2 (AP) Shells: Increased from 1,964 to 2,097.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,400 to 2,563.
Turret 2/2 – SHB-1-2
- Gun 1/3 – 105 mm M68 L7:
- Gun Loading: Reduced from 10.50 to 9.80.
- Aiming Time: Reduced from 2.01 to 1.82.
- Gun Rate of Fire: Increased from 5.71 to 6.12.
- Dispersion at 100m: Reduced from 0.40 to 0.38.
- Dispersion at 100m of Cooled Gun: Reduced from 0.27 to 0.23.
- Cooling of Gun After Firing: Reduced from 15.50 to 14.53.
- Dispersion from Sight Rotation (Max.): Reduced from 0.10 (3.65) to 0.08 (2.92).
- Average Damage per Minute of 1 (AP) Shell: Increased from 2,057 to 2,204.
- Average Damage per Minute of 2 (AP) Shells: Increased from 2,057 to 2,204.
- Average Damage per Minute of 3 (HE) Shells: Increased from 2,514 to 2,694.
Gun 3/3 – 120 mm Gun Type 60
- Dispersion at 100m: Reduced from 0.40 to 0.38.
- Dispersion at 100m of Cooled Gun: Reduced from 0.27 to 0.23.
Vitality:
Engine 1/2 – Mitsubishi 12ZM
- Chance of Ignition: Increased from 0.1 to 0.12.
Engine 2/2 – Mitsubishi 12ZT
- Chance of Ignition: Increased from 0.1 to 0.12.
Type 71 (Japan, HT-10, Researchable) – Changes Relative to Base 1.27
Firepower:
- Dispersion at 100m: Reduced from 0.27 to 0.21.
- Dispersion at 100m of a Cooled Gun: Reduced from 0.40 to 0.36.
- Dispersion on the Move (Max.): Increased from 0.14 (4.90) to 0.14 (5.60).
Survivability:
- Frontal Hull Armor: Increased from 120 to 165.
- Chance of Fire: Reduced from 0.2 to 0.1.
Mobility:
- Max. Forward Speed: Increased from 35 to 40.
- Max. Reverse Speed: Increased from 14 to 16.
source – wotexpress eu