Could you explain the mechanics of smoke grenades in greater detail? Does the tank disappear from view entirely?
Obviously this depends on the positioning of the vehicle in the smoke cloud, but yes, vehicles will be obscured. That being said, there are some technology upgrades that might assist you in penetrating that smoke and enable you to get an idea of where the target is anyway, but that upgrade would be a tradeoff against other benefits.
How will composite armor be modeled?
Vehicle Armor will be modeled differently depending on the actual composition of the armor. This means different types of armor will be more effective against different types of ammunition. To provide a common way to compare armor across all vehicles, armor will be expressed in terms of RHA and will show different effective thicknesses against Armor Piercing and Shaped Charges.
Will there be penalty for ramming allies?
Dealing damage to allies by either shooting or ramming them will be punished by the anti-griefing systems that we will have in place.
Why fire extinguishers? On modern tanks automated fire extinguishing system.
Some vehicles will have Fire Suppression Systems as part of the Technology Upgrades available to that vehicle. However, not all vehicles in Armored Warfare are modern enough to have Fire Suppression Systems and for those vehicles, Fire Extinguishers make more sense. We have not finalized the consumables available to the various vehicles at this point so the Fire Extinguishers seen in current marketing materials are potentially placeholders as well.
Since modern fighting vehicles are equipped with infrared equipment and high-tech sensors, will there be nighttime maps/battles to be fought?
You bet! In future we’ll be including night-time battles and even storms and significant weather effects where additional visual technology upgrades will be helpful.
Will travel through the water and mud affect the appearance of the tank?
For performance reasons, water and mud will not affect the appearance of the vehicle as it drives through them. However, we are interested in exploring ways to implement this feature in the future when we can find a way to support it without sacrificing the performance (FPS) of the game for players.
Can you shoot\hit gun of a tank? If not, why not?
It is possible to damage the cannon or autocannon of a tank by targeting the gun itself. If you damage the player’s gun it will impact the accuracy of the weapon and if you manage to destroy it, players will be unable to fire the cannon for a while. While in the real world, it would not be possible to repair a tank’s cannon within the time duration of the match, we are avoiding putting players into situations where their vehicle is no longer able to participate in a match simply due to damaged modules.
In the PAX Gameplay Stream it didn’t seem like different terrain impacted the way the vehicles moved. Will this kind of thing be modeled in Armored Warfare?
Different terrain types will definitely have an impact on the way the vehicles move throughout the environment. In addition, slopes and hills will also impact the acceleration and top speed achievable by the vehicles. At the time the PAX Gameplay Stream was recorded, this system was work in progress but in newer versions of the build, terrain types and slopes have a more noticeable effect on the speed vehicles move and accelerate.
Will it be possible to include a mission creator in the game where players can create their own missions on existing maps later in the game?
We may consider adding this later on, but right now we don’t have any plans to include a mission creator in the game.
Will there be a testing ground for vehicles?
There will not be a testing ground for vehicles at launch but it is a feature that we may consider adding to the player’s Base in the future.
How long would it take to move from the closed beta, once it is launched, to get to the open beta?
That depends entirely on the feedback that the beta testers provide. We’re hoping that it will only be a few months, but the reality of game development is that sometimes things take longer than anticipated or hoped.
Ci può spiegare la meccanica delle granate fumogene in maggior dettaglio? Il serbatoio scompaiono dalla vista?
Ovviamente questo dipende dal posizionamento del veicolo nella nuvola di fumo, ma sì, i veicoli saranno oscurate. Detto questo, ci sono alcuni aggiornamenti della tecnologia che potrebbe aiutare a penetrare quel fumo e consentono di avere un’idea di dove il bersaglio è comunque, ma che l’aggiornamento sarebbe un compromesso nei confronti di altri vantaggi.
Come composite armor essere modellato?
Veicolo Armor sarà modellato in modo diverso a seconda dell’effettiva composizione dell’armatura e la corazza. Questo significa diversi tipi di armor saranno più efficaci contro diversi tipi di munizioni. Per fornire un modo comune di confrontare armor su tutti i veicoli, armor saranno espressi in termini di PER RHA.PA e mostra diversi spessori efficaci contro Armor Piercing e cariche sagomate.
Ci saranno penalità per cozzare contro gli alleati?
Si tratta per gli alleati da danni o lo scatto o mandavano loro saranno puniti con l’anti-cibernetico dei sistemi che avremo.
Perché gli estintori? Sui carri armati moderni automatico impianto antincendio.
Alcuni veicoli hanno i sistemi antincendio come parte della tecnologia gli aggiornamenti disponibili per il veicolo. Tuttavia, non tutti i veicoli in Armored Warfare sono abbastanza moderna per avere Fire Suppre