Wargaming, Project CW – 6th update
Patch: #6 – Ray Updates
Primary Attack
- Devs have increased the damage from 400 to 600.
- Additionally, the penetration power has gone up from 420 to 450 mm.
- The most significant change is the critical multiplier, which has risen from x1.25 to x1.5.
‘Charge Shot’
- Normal Buff: for the normal buff, devs have boosted the critical multiplier by 0.5, up from 0.25.
- High Buff: similarly, the high buff now has a positive critical multiplier of 0.5, instead of the previous negative value of 0.25. (Note: This corrects the old value that seemed like a mistake)
source – discord project cw