World of Tanks 1.23.1 – Pz.Kpfw II Luchs: new changes
The Pz.Kpfw II Luchs is a regular German light tank that underwent some changes in the patch 1.23.1 of WoT. It is a level 4 tank that has two turrets and six guns.
New changes in details for patch 1.23.1
The changes affected the armor penetration, the damage, and the average damage per minute of the guns of the tank. The gun 2/4 – 3.7 cm Kw.K. 36 L/46.5 and the gun 2/6 – 3.7 cm Kw.K. 36 L/46.5 with 2nd turret had some improvements in their armor penetration and damage. The armor penetration of the 1 (AP) projectile and the 2 (APCS) projectile of these guns increased from 40 to 52 and from 74 to 80, respectively. The armor penetration of these projectiles at 500m also increased from 33 to 45 and from 36 to 45, respectively. This means they can penetrate more armor and deal more damage at any distance.
The damage of the 1 (AP) projectile, the 2 (APCS) projectile, and the 3 (HE) projectile of these guns also increased from 36 to 45, from 36 to 45, and from 42 to 60, respectively. This means they can deal more damage with any type of shell. The average damage per minute of these projectiles also increased from 980 to 1,224, from 980 to 1,224, and from 1,143 to 1,633, respectively. This means they can deal more damage over the course of a battle with any type of shell. These changes improved the damage output of these guns.
These changes made the Pz.Kpfw II Luchs more effective and powerful in some aspects, but less effective and powerful in other aspects. The tank has higher armor penetration, higher damage, and higher average damage per minute, but lower gun variety than before. The tank may need some adjustments or buffs to make it more competitive and fun to play.
New changes summarized:
Pz.Kpfw II Luchs (Germany, LT-4, regular). Changes for patch 1.23.1 of WoT
Turret 1/2 – Luchs 2 cm
Gun 2/4 – 3.7 cm Kw.K. 36 L/46.5
• Armor penetration of 1 (AP) projectile: from 40 to 52
• Armor penetration of 1 (AP) projectile at 500m: from 33 to 45
• Damage of 1 (AP) projectile: from 36 to 45
• Average damage per minute 1 (AP ) projectile: from 980 to 1,224
• Armor penetration of 2 (APCS) projectile: from 74 to 80
• Armor penetration of 2 (APCS) projectile at 500m: from 36 to 45
• Damage of 2 (APCS) projectile: from 36 to 45
• Average damage in minute 2 (APCS) projectile: from 980 to 1,224
• Damage 3 (HE) projectile: from 42 to 60
• Average damage per minute 3 (HE) projectile: from 1,143 to 1,633
Turret 2/2 – Luchs 5 cm
Gun 2/6 – 3.7 cm Kw.K. 36 L/46.5
• Armor penetration of 1 (AP) projectile: from 40 to 52
• Armor penetration of 1 (AP) projectile at 500m: from 33 to 45
• Damage of 1 (AP) projectile: from 36 to 45
• Average damage per minute 1 (AP ) projectile: from 980 to 1,224
• Armor penetration of 2 (APCS) projectile: from 74 to 80
• Armor penetration of 2 (APCS) projectile at 500m: from 36 to 45
• Damage of 2 (APCS) projectile: from 36 to 45
• Average damage in minute 2 (APCS) projectile: from 980 to 1,224
• Damage 3 (HE) projectile: from 42 to 60
• Average damage per minute 3 (HE) projectile: from 1,143 to 1,633
source – wotexpress eu