WoT 1.23: Tiger-Maus, new iteration again
Pz.Kpfw. Tiger-Maus 120t (Germany, HT-9, premium). Good news today, because there was a rollback by developers and this tank returned to previous stats.
For this reason, Tiger-Maus was buffed in firepower and mobility.
Tiger-Maus – full preliminary stats – 100% crew
FIREPOWER
- DAMAGE 530/530/670 HP (AP/APCR/HP)
- ARMOR PENETRATION 246/311/65 mm
- SHELL VELOCITY 920/1150/920 m/s
- RELOAD TIME old 15.34 s new 14.86 s
- RATE OF FIRE old 3.91 rounds/min new 4.04 rounds/min
- Average damage in minute 1 (AP) projectile: from 2,073 to 2,140
- Average damage per minute 2 (BP) projectile: from 2,073 to 2,140
- Average damage per minute 3 (HP) projectile: from 2,621 to 2,705
- AIMING TIME 2.4 s
- DISPERSION AT 100 M old 0.37 m new 0.35 m
- Spread from movement (max.): from 0.22 (5.76) to 0.18 (7.04)
- Spread from chassis rotation (max.): from 0.22 (5.26) to 0.18 (6.42)
- GUN ELEVATION ANGLE -7/+23 deg
- GUN TRAVERSE SPEED 20 deg/s
- AMMO CAPACITY 40 pcs
MOBILITY
- MAXIMUM FORWARD / BACKWARD SPEED 32/16 km/h
- POWER 1200 h.p.
- SPECIFIC POWER 10 h.p./t
- HULL TRAVERSE SPEED 28 deg/s
SURVIVABILITY
- TOTAL HIT POINTS 1950 HP
- HULL ARMOR 200/120/100 mm
- Thickness/armor running speed: from 25 to 40
- TURRET ARMOR 300/150/140 mm
- CONCEALMENT – STATIONARY VEHICLE 5.1/0.83
- CONCEALMENT – MOVING VEHICLE 2.5/0.41
- VIEW RANGE 400 m
- SIGNAL RANGE 720 m
- STEALTH:
- Stealth of a vehicle in motion: from 1.36% to 1.43%
- Stealth of a vehicle in motion after a shot: from 0.22% to 0.23%
- Stealth of a stationary vehicle: from 2 .77% to 2.91%
- Invisibility of a stationary vehicle after a shot: from 0.45% to 0.47%
CREW
- Commander
- gunner
- driver
- radio operator
- and two loaders