Major changes
Personalization of vehicles
A new personalization element has been added: progressive stickers. They change their appearance as the player completes certain goals.
The functionality of editing some styles has been added. Now players can:
- Add progressive stickers that you can get for meeting certain conditions and improve in a similar way
- Replace / hide items contained in new styles
There will be stickers (square and round) for all levels.
Now national emblems can be removed from adaptable styles. When you create your own style, actions on the emblems do not change.
New adaptable style
A universal style adapted to all countries has been added. Players can choose and exchange camouflage, emblems and tactical number fonts.
maps
Berlin map added. The battle types available are Standard and Encounter. This map is available for play on Tier IV-X vehicles.
Encounter battle type has been turned off for the Empire Border map.
Battle Pass
Battle Pass Season 2 has been added. After the start of Season 2, all progress in the Battle Pass Season 1, including the points limit for all vehicles, will be reset.
The following changes occurred for season 2:
- New rewards have been added for the Main Progress stages: personalization elements, 3D styles, personalized crew members and crew skins, as well as new reward equipment (reward optics and reward stabilizer).
- Stickers have been added as rewards for some stages of Elite Progress.
- The functionality for selecting final rewards has been improved if an Improved Pass is available.
- Improved player notifications when they have no vehicles eligible for scoring points in the Battle Pass.
- The functionality for selecting final rewards has been improved if an Improved Pass is available.
- Implementation of the situation where the player does not have in his garage vehicles suitable for gaining progress points in the Battle Pass.
- The navigation on the Main Progress screen has changed.
- Some screens and windows have been changed.
Ranked Battles
- The mechanics of daily missions for various vehicle roles have been implemented. Missions become available as soon as a player qualifies for the league.
- Vehicle roles are displayed in the garage and in the vehicle panel filter.
- The functionality of daily bonus battles has been added.
Visual effects
Added new interaction effects between vehicles and surfaces such as oil and gasoline (bullet hits, effects under tracks, etc.)
Bug fixes
- Fixed issue with incorrect display of sunken vehicles.
- Fixed an issue that resulted in the vehicle with a high maximum speed being stuck in an upright position after hitting an obstacle.
- Fixed a problem with repairs of tracks too fast in Т54Е1.
- Fixed an issue where the vehicle destruction sound was too low.
- Fixed a bug that caused the opponent who destroyed a player’s vehicle to be always displayed regardless of the settings in Frontline mode.
- Fixed an issue that resulted in the aiming settings selected in the garage not being applied in battle.
- Fixed a missing proficiency badge issue on the A-20 and Covenanter tank guns.
- Fixed an issue where allied vehicle models were not displaying correctly in Frontline mode.
Known Issues
- There is no protection against excessive clicking on the minimap.
- In some cases, the event string in the log is invalid.
- The client cannot be maximized to full screen if the player is on a Skype call.
- If the vehicle falls to the ground without damaging any module, the sound of the damage is played.
- Shaking target circle in close-ups 16x and 25x in firing mode in Frontline battles.
- The gun marker remains on the SPG after switching to artillery mode if the red line partially crosses the vehicle.
- Events from the end of the battle are not synchronized with the text of the battle result.
- In some cases, automatic repair / replenishment of ammunition and consumables after the battle does not take place, even if there are enough credits in the account.
- In some cases, fallen trees fall through the terrain.
- Consumables are not replenished from the warehouse if the player has too few credits for full automatic ammo replenishment.
- After the successful completion of the “Allies-14” mission during Operation Chimera, the icon of the failed mission is displayed after the battle.
- Proficiency badges on some vehicles appear to be doubled when the camera is moved away.
Changes in technical characteristics of vehicles
France
- Added Lorraine 50 t
Great Britain
Changes to the technical characteristics of the following vehicles:
Cavalier
- Changed dispersion of 75 mm Gun Mk. V in the A24 Vauxhall tower from 0.42 to 0.41 m
- Changed dispersion of the 3.7-inch Howitzer howitzer in the A24 Vauxhall turret from 0.56 to 0.53 m
- Changed the reload time of the 75 mm Gun Mk. V in the А24 Vauxhall tower from 3.7 to 3.3 s
- Changed the reload time of the 3.7-inch Howitzer howitzer in the A24 Vauxhall turret from 8.2 to 7.5 s
- Changed the aiming time of the 3.7-inch Howitzer howitzer in the A24 Vauxhall turret from 2.6 to 2.3 s
- Changed the maximum speed from 40 to 46 km / h
- Reverse speed changed from 16 to 18 km / h
- Nuffield Liberty Mk engine power changed IVA from 410 to 450 hp
Crusader
- Decreased dispersion during movement of the Crusader Mk suspension. And by 12%
- Decreased dispersion during movement of the Crusader Mk suspension. III by 17%
- Decreased dispersion on hull traverse of the Crusader Mk suspension And by 12%
- Decreased dispersion on hull traverse of the Crusader Mk suspension III by 17%
- Changed dispersion of the QF 6-pdr Gun Mk. V in the tower of Mk. III from 0.41 to 0.37 m
- Changed dispersion of the OQF 3-inch Howitzer Mk. And in the tower of Crusader Mk. And from 0.55 to 0.49 m
- Changed dispersion of the OQF 3-inch Howitzer Mk. And in the tower of Crusader Mk. III from 0.55 to 0.49 m
- Decreased dispersion on turret traverse of the OQF 3-inch Howitzer Mk. And in the tower of Crusader Mk. And by 17%
- Decreased dispersion of the QF 6-pdr Gun Mk. V in the tower of Mk. III after firing 43%
- Decreased dispersion of the OQF 3-inch Howitzer Mk. And in the tower of Crusader Mk. And after shooting 25%
- Decreased dispersion of the OQF 3-inch Howitzer Mk. And in the tower of Crusader Mk. III after firing 25%
- Changed the aiming time of the QF 6-pdr Gun Mk. V for the Crusader Mk. Tower III from 2.3 for 2 s
- Changed the view range of the Crusader Mk. And from 340 to 360 m
- Changed the view range of the Crusader Mk. III from 360 to 370 m
- Changed the maximum speed from 50 to 58 km / h
Cruiser Mk. IV:
- Changed dispersion of the QF 40 mm Mk. VI Bofors in the tower of Cruiser Mk. IVA from 0.41 to 0.43 m
- Changed the reload time of the QF 40 mm Mk. VI Bofors in the tower of Cruiser Mk. IVA from 6 to 7 s
- SAP Mk shell penetration value changed. 1T for QF 40 mm Mk. VI Bofors from 63 to 86 mm
- Changed APHV Mk penetration value. 1T for QF 40 mm Mk. VI Bofors from 101 to 112 mm
- Changed damage value from the SAP Mk shell. 1T for QF 40 mm Mk. VI Bofors from 50 to 60 HP
- Changed damage value of the HE Mk shell. 2T for QF 40 mm Mk. VI Bofors from 60 to 75 HP
- Changed damage value of the APHV Mk shell. 1T for QF 40 mm Mk. VI Bofors from 50 to 60 HP
Covenanter:
- Decreased dispersion during movement for the Covenanter Mk suspension. And by 12%
- Decreased dispersion during movement for the Covenanter Mk suspension. III by 12%
- Decreased dispersion on hull traverse of the Covenanter Mk. And by 12%
- Decreased dispersion on hull traverse of the Covenanter Mk. III by 12%
- Changed dispersion of the OQF 3-inch Howitzer Mk. And in the tower of Covenanter Mk. IV CS from 0.53 to 0.49 m
- Decreased dispersion on turret traverse of the OQF 3-inch Howitzer Mk. And in the tower of Covenanter Mk. IV CS by 17%
- Decreased dispersion of the OQF 3-inch Howitzer Mk. And in the tower of Covenanter Mk. IV CS after firing 25%
- Changed dispersion of the QF 40 mm Mk. VI Bofors in the Covenanter Mk. Tower IV CS from 0.39 to 0.41 m
- Changed the reload time of the QF 40 mm Mk. VI Bofors in the Covenanter Mk. Tower IV CS from 5.5 to 6 s
- Changed the reload time of the OQF 3-inch Howitzer Mk. And in the tower of Covenanter Mk. IV CS from 4.3 for 4 s
- SAP Mk shell penetration value changed. 1T for QF 40 mm Mk. VI Bofors from 63 to 86 mm
- Changed APHV Mk penetration value. 1T for QF 40 mm Mk. VI Bofors from 101 to 112 mm
- Changed damage value from the SAP Mk shell. 1T for QF 40 mm Mk. VI Bofors from 50 to 60 HP
- Changed damage value of the HE Mk shell. 2T for QF 40 mm Mk. VI Bofors from 60 to 75 HP
- Changed damage value of the APHV Mk shell. 1T for QF 40 mm Mk. VI Bofors from 50 to 60 HP
- Changed the maximum speed from 50 to 55 km / h
- Reverse speed changed from 20 to 22 km / h
- Changed the power of the Meadows DAVOC engine from 360 to 400 HP
- Changed vehicle durability with the Covenanter Mk turret. And from 475 to 510 PW
- Changed vehicle durability with the Covenanter Mk turret. IV CS from 500 to 540 HP
USSR
Changes to the technical characteristics of the following vehicles:
BT-7:
- Decreased dispersion during movement of the BT-5 suspension by 9%
- Decreased dispersion during movement of the BT-7 suspension by 20%
- Decreased dispersion on hull traverse of the BT-5 suspension by 9%
- Decreased dispersion on hull traverse of the BT-7 suspension by 20%
- Changed the hull traverse speed for the BT-5 suspension from 50 to 48 deg / s
- Changed the hull traverse speed for the BT-7 suspension from 54 to 52 deg / s
- Changed dispersion of 45 mm 20K gun in the BT-7 mod. 1935 from 0.46 to 0.44 m
- Changed dispersion of 45 mm 20K gun in the BT-7 mod. 1937 from 0.45 to 0.42 m
- Decreased dispersion of 45 mm 20K gun in the BT-7 mod. 1935 after firing 33%
- Decreased dispersion of 45 mm 20K gun in the BT-7 mod. 1937 after firing 33%
- Changed the reload time of the 45 mm 20K gun in the BT-7 mod. 1935 from 2.3 to 2.1 seconds
- Changed the reload time of the 45 mm 20K gun in the BT-7 mod. 1937 from 2.1 to 1.9 s
- Turret traverse speed of BT-7 mod changed 1935 from 36 to 38 degrees / sec
- Turret traverse speed of BT-7 mod changed 1937 from 38 to 40 degrees / sec
A-20:
- Changed dispersion of the 76 mm L-11 gun in the SP-3 turret from 0.46 to 0.43 m
- Changed dispersion of the 45 mm VT-42 gun in the SP-3 turret from 0.39 to 0.37 m
- Decreased dispersion during turret rotation of the 45 mm VT-42 gun in the SP-3 turret by 20%
- Decreased dispersion of 45 mm VT-42 gun in the SP-3 turret after firing by 43%
- Changed the reload time of the 76 mm L-11 gun in the SP-3 turret from 6 to 5 s
- Changed the reload time of the 45 mm VT-42 gun in the SP-3 turret from 2 to 1.9 s
- Changed the view range of the A-20 tower mod. 1938 from 340 to 350 m
- Changed vehicle strength with the A-20 turret mod. 1938 from 475 to 520 PW
- Changed the view range of the SP-3 tower from 350 to 360 m
- Changed the vehicle durability with the SP-3 turret from 500 to 560 HP
- Reverse speed changed from 20 to 23 km / h
KV-1S:
- Changed dispersion of the 122 mm Howitzer S-41 howitzer in the KV-122 turret mod. 1944 from 0.52 to 0.48 m
- Decreased dispersion of the 122 mm Howitzer S-41 howitzer in the KV-122 mod. 1944 after firing 25%
- Decreased dispersion of 85 mm S-31M gun in the KV-122 mod. 1944 after firing 25%
- Turret traverse speed of KV-122 mod. 1944 from 28 to 31 degrees / sec
- Changed the depression angle of the 85 mm S-31M gun in the KV-122 mod. 1944 from -3.5 to -5 degrees
source – wotexpress