Update 3.8: “Battlefield Bonanza” brings balance and graphical improvements to a pair of popular maps: Northwest and Redshire, and a sunnier Ardennes! We’ve also improved our Platoon system by updating the look and feel of the interface! The system is now cleaner and more intuitive, so try it out with a battle buddy!
Ardennes – Summer
The Battle of the Bulge was the last major German offensive in the West, and though it famously began in winter under cover of heavy fog, we have a new summer variant.
Ardennes features a mix of wooded fields and city landscape for in-your-face brawls!
Northwest (Redesign)
Northwest has undergone revisions to reduce some of the steep inclines for balance purposes. Terrain is lower in the north, while the southwest corner is elevated.
Prepare for new avenues of attack, and less time traversing uphill!
Redshire (Update)
The rolling hills and village of this popular battlefield are fitted with the latest graphical enhancements to bring this battered village up to high definition!
Improved Platoon Management UI
We’ve updated the look and feel of the Platoon management system to be clearer and more intuitive. It also lays the groundwork for future improvements!
Update Notes
Download Sizes –
Xbox One: ~36GB (saving on disc footprint ~18GB) / Xbox 360: ~102MB title update + 3.3GB patch download (savings on disc footprint ~ 2GB)
PlayStation 4: ~36.4GB (saving on disc footprint ~ 18GB)
NEW FEATURES
- New Platoon UI
- Wwise middleware integration: Improved tank engine sound behaviors, improved tank interior effects, engines now muffled when underwater, improved distance attenuation schemes for NPC tank sounds, seamless transitions for music and sound effects in Garage, improved audio fidelity on PS4 and Xbox One.
- New Proving Grounds Missions: El Halluf (encounter) – Fight alongside friendly AI or with players (via Co-Op) to attack a strategic location in El Halluf.
PS4
- Arabic language support
Maps
- Ardennes – Summer
- Redshire: Updated
- Northwest: Redesign
- Arctic Region – Added back to rotation
Vehicles
Panther mit 8.8cm
• Chassis rotation speed increased 38 → 40
• 88mm KwK 43 L71B gun
• Max pitch increased 5 → 8
• Engine horsepower increased 600 → 700
Pz. IV Schmalturm
• Shot dispersion during rotation/movement decreased .2/.2 → .15/.15
• 75mm KwK 441 A gun
• Shot dispersion during turret rotation decreased .16 → .11
• Shot dispersion after shot decreased 4 → 2
Löwe/Löwe Black Edition
• 105mm KwK46 L70
• Max pitch increased 8 → 10
Engine horsepower increasd 800 → 1,000
112
• Chassis
• Shot dispersion during movement/rotation decreased .25/.25 → .23/.23
• 122mm D25T-TA gun
• Shot dispersion during turret rotation decreased .14 → .12
STA-2/STA-2 Black Edition
• Top speed increased 45 → 55
• Chassis hull weight decreased 11155 → 10955
• Engine horsepower increased 500 → 570
Centurion I
• Top speed increased to 50kph
Centurion 7/1
• Top speed increased to 50kph
• L7A1 gun reload time is now 11.2s
Additional Features
- Updated UI textures for vehicle icons in the Garage reel and Tech Tree
- New Splash screen on startup
- Implemented sounds for launcher minigame and music
- New FX for explosions and sparks
- Art FX updates for trees, leaves, water, flower petals, etc.
- Added countdown music for the wait after a map loads but before a battle starts
- Improved AI pathfinding
- Co-Op mode friendly AI will now pick up health if low (below 25%)
- Spawn location displayed on loading map
- Marks of Excellence colors adjusted on winter camouflages and Hero vehicles
BUGFIXES
- Selecting a player while in Fly Cam mode will now correctly attach to that player’s vehicle
- Updated description for “Brothers in Arms” Perk to include consumables of recent nations
- Proving Grounds (Co-Op): Adjustments to menu descriptions for the sake of clarity
- Proving Grounds: Updated messaging when players leave Proving Ground battles early (Solo and Co-Op)
- Adjusted the “542” military emblem to be more visible
- Added asterisks on Maybach engine names of the E 50 and E 75 to clarify that it’s different than the GW E 100
- Mitigated performance hitches on all consoles