Sturm self-propelled gun branch in World of Tanks. Soon a new role will be added to the game for one of the vehicle classes: assault self-propelled guns will appear.
General news about new role
What it is?
In three words, the assault self-propelled gun is a melee artillery: it means that vehicles deal more damage due to the lack of a stun mechanic.
The firing range is significantly limited, which means no bushes in the far corner of the map. These tanks will have to actively move, keeping up with the rest of the team and providing support. It was for this purpose that they were equipped with thick frontal armor and increased strength – hence the “assault” part of the name of the new role of the vehicles.
What will such a machine do in battle?
Main tasks: supporting the offensive, pushing through the front and shelling key enemy positions.
Why are assault self-propelled guns being introduced?
“This game mechanic will be able to diversify the game, as well as interest two opposites: adrenaline lovers who feel comfortable at the forefront of the attack, and leisurely, thorough, “over-the-horizon” support of the entire team.
Advantages and disadvantages
Pros:
– “Arc shooting” is a characteristic method of dealing damage for self-propelled guns.
– Emphasis on dealing damage, increasing the number of strength points – from assault combat vehicles.
– Strengthening frontal armor and the ability to “tank” the front of the vehicle.
– The stun mechanic does not work.
Cons:
– Limited firing range compared to classic artillery.
– Vulnerability to more mobile tanks (ST and LT).
– The stun mechanic does not work.
Only for RUBY region
Q&A
— Features of the Sturm SPG: a hybrid assault tank and self-propelled gun (close combat artillery with a significantly limited firing range and no stun) with thick frontal armor and increased strength.
— Sturm-self-propelled guns qualifies as a class of self-propelled guns and is designated”square”.
— Sturm self-propelled guns will be balanced according to self-propelled gun rules, that is, up to a maximum of 3 units. for the team, along with a flamethrower and other artefacts. But in general there are some plans to improve the balancer.
— The Sturm SPG can throw an obstacle over an obstacle.
— The range will be limited approximately like that of a flamethrower.
— The sight will be from the trajectory, a sniper sight is not provided.
— The Sturm SPG will not have any colorful visual effects that will drain your FPS.
— 3D style is already in work.
— There are no plans to remake the current self-propelled guns for the new melee combat art concept.
source – wotexpress RU