“Steel Hunter” 2020, stage 4. Final of the “Expedition”!
The time has come for the final stage of the “Steel Hunter”. This is the time of the last spurt before the main award, the time when you need to show everything that you are capable of!
“Steel Hunter” Stage 4: November 16 07:00 (MSK) – November 23 04:00 (MSK). The ceasefire period is 04:00 (Moscow time) – 07:00 (Moscow time).
“Steel Hunter” is part of the “Expedition” and has a progression in common with “Frontline 2020”. The mode consists of four stages.
* From the start of the fourth stage and until December 4, 09:00 (Moscow time) 2020, players can exchange Expedition tokens for tanks. If this is not done, then after December 4, all tokens remaining in the hands of the players will be converted into bonds. The transfer takes place automatically when the user enters the game client and will be possible until February 2021.
“Steel Hunter” 2020, fase 4. Finale della “Spedizione”!
È giunto il momento per la fase finale di “Steel Hunter”. Questo è il momento dell’ultimo scatto prima del premio principale, il momento in cui devi mostrare tutto ciò di cui sei capace!
Fase 4 di “Steel Hunter”: 16 novembre 07:00 (MSK) – 23 novembre 04:00 (MSK). Il periodo di cessate il fuoco è 04:00 (ora di Mosca) – 07:00 (ora di Mosca).
“Steel Hunter” fa parte della “Expedition” e ha una progressione in comune con “Frontline 2020”. La modalità è composta da quattro fasi.
Dall’inizio della quarta fase e fino alle 09:00 (ora di Mosca) del 4 dicembre 2020, i giocatori possono scambiare i gettoni Spedizione con carri armati. Se ciò non viene fatto, dopo il 4 dicembre, tutti i gettoni rimasti nelle mani dei giocatori verranno convertiti in obbligazioni. Il trasferimento avviene automaticamente quando l’utente accede al client di gioco e sarà possibile fino a febbraio 2021.
Changes and fixes for stage 4
In the fourth stage, the following mechanics were adjusted:
– The efficiency of the Varyag double-barreled tanks and “Harlequin”:
1. Varyag. Changes for the Varangians relative to 1.10.1.1:
Gun 2 – 100-mm S-34 DP:
• Rate of fire: from 8.94 to 10.43
• Loading of the gun: from 6.71 to 5.75
• Damage with a cumulative shell: from 290 by 320
• Damage by a sub-caliber projectile: from 200 to 220
• Average damage per minute by a cumulative projectile: from 2,593 to 3,338
• Average damage per minute by a sub-caliber projectile: from 1,788 to 2,295
Gun 4 – 107 mm ZiS-6DP:
• Rate of fire guns: from 7.82 to 7.36
• Loading of the gun: from 7.67 to 8.15
• Damage by a HEAT projectile: from 440 to 550
• Damage by an APCR shell: from 310 to 390
• Average damage per minute by a HEAT shell: from 3442 to 4049
• Average damage per minute by an APCR shell: from 2425 to 2 871
2. Arlequin. Changes for Arlequin relative to 1.10.1.1:
Cannon 2 – Canon de 75 mm Vo 920 m / s DP:
• Armor penetration with a cumulative projectile: from 150 to 170
• Armor penetration with an APCR shell: from 200 to 220
• Damage with a cumulative projectile: from 220 to 250
• Damage by a sub-caliber projectile: from 150 to 170
• Average damage per minute with a cumulative projectile: from 3442 to 3 911
• Average damage per minute by a sub-caliber projectile: from 2 347 to 2 660
Gun 4 – 90 mm AC DCA 45 DP:
• Armor penetration by HEAT shell: from 210 to 240
• Armor penetration by an APCR shell: from 270 to 290
• Damage by a HEAT shell: from 290 to 350
• Damage by an APCR shell: from 210 to 250
• Average damage per minute by a HEAT shell: from 3,025 to 3,650
• Average damage per minute by an APCR shell: from 2 190 by 2 607
– Now it is possible to use the Anonymizer in the “Steel Hunter”.
– Fixed a bug due to which the opponent’s location mark disappeared from the minimap when using the radar.
– Modifications of the game client, which show the exact location of points with loot, at the moment when they should be invisible, – FORBIDDEN !!!
Rare tanks for tokens!
In addition to the many rewards in the mode itself, in each of the 4 stages of Steel Hunter, you can earn up to 3 tokens. That is, for all stages of the mode, you can earn a maximum of 12 tokens. Use them to exchange for any of the three exclusive cars. The cost of each of them is 12 tokens.
• AE Phase I
• Object 777 Option II
• Char Futur 4
After completing all the stages, you will have time to exchange tokens for vehicles. If there are extra tokens left by the end of the Expedition season, you can get compensation for them.
After the “Expedition”, all the tokens you have left will be automatically compensated at the rate of 1 token 250 Bonds, even if they are enough to exchange for a tank. You will receive bonuses upon entering the game client.
We also remind you that you can get a tank in exchange for tokens at any time, as soon as you accumulate a sufficient number of them.
Carri armati rari per gettoni!
Oltre alle tante ricompense presenti nella modalità stessa, in ognuna delle 4 fasi di Steel Hunter, puoi guadagnare fino a 3 gettoni. Cioè, per tutte le fasi della modalità, puoi guadagnare un massimo di 12 gettoni. Usali per scambiare con una delle tre auto esclusive. Il costo di ciascuno di essi è di 12 gettoni.
• AE Fase I
• Oggetto 777 opzione II
• Char Futur 4
Dopo aver completato tutte le fasi, avrai tempo per scambiare i gettoni con i veicoli. Se ci sono gettoni extra rimasti entro la fine della stagione di spedizione, puoi ottenere un risarcimento per essi.
Dopo la “Spedizione”, tutti i gettoni che ti rimangono verranno automaticamente compensati al tasso di 1 gettone 250 Titoli, anche se sono sufficienti per scambiarli con un carro armato. Riceverai i bonus entrando nel client di gioco.
Ti ricordiamo inoltre che puoi ottenere un carro armato in cambio di gettoni in qualsiasi momento, non appena ne accumuli un numero sufficiente.