UK battleship HMS Rodney – Tier VI
One of the two Nelson-class battleships constructed for the Royal Navy during the inter-war period, Rodney would see extensive service throughout WW2. Rodney would take part in the sinking of the German battleship Bismarck, operation Pedestal, and the landings on Normandy. In our game, this British legend can be found at tier 6, with a powerful armament of 3×3 16″ guns! Rodney however, has a vulnerable citadel, weak armour, poor AA and a slow top speed.
In World of Warships, Rodney plays similarly to already existing battleships Nelson and Collingwood.
Una delle due corazzate di classe Nelson costruite per la Royal Navy durante il periodo tra le due guerre, la Rodney vedrebbe un ampio servizio durante la seconda guerra mondiale. Rodney avrebbe preso parte all’affondamento della corazzata tedesca Bismarck, all’operazione Pedestal e allo sbarco in Normandia. Nel nostro gioco, questa leggenda britannica può essere trovata al livello 6, con un potente armamento di 3×3 cannoni da 16″! Rodney, tuttavia, ha una cittadella vulnerabile, un’armatura debole, contraeree scarse e una bassa velocità massima.
In World of Warships, Rodney gioca in modo simile alle corazzate già esistenti Nelson e Collingwood.
UK battleship HMS Rodney, Tier VI
Survivability:
- Hit points – 57,100
- Plating – 25 mm
- Fire Duration – 60 s
- Flooding Duration – 40s
- Torpedo Protection – 15%
Main Battery:
- 3×3 406 mm/45 Mk. 1
- Firing Range – 18 km
- Maximum HE Shell Damage – 6,500 (chance to cause fire 45%) – Initial HE Velocity 788m/s
- Maximum AP Shell Damage – 12,600 – Initial AP Velocity 792m/s
- Reload Time – 32 s.
- 180 Degree turn time – 50s
- Maximum dispersion – 225 m. Sigma 1.9.
Air Strike:
- Maximum Damage – 3000
- Bombs in a charge – 1
- Number of charges – 2
- Reload time – 30s
AA Defense:
- 37×1 20 mm Mk 1 Oerliken
- 6×8 40 mm Vickers
- 6×1 120 mm
- AA defense short-range: continuous damage per second – 200, hit probability – 70%, action zone – 2.0 km;
- AA defense mid-range: continuous damage per second – 130, hit probability – 70%, action zone – 4.3 km;
- AA defense long-range: continuous damage per second – 40, hit probability – 70%, action zone – 5.8 km;
- Number of explosions in a salvo – 1, damage within an explosion – 1000, action zone 3.5 – 5.8 km.
Maneuverability:
- Maximum speed – 23 kts
- Maximum turning circle – 770 m
- Rudder Shift time – 15.2 s
Concealment:
- Surface detectability – 14.7 km
- Air detectability – 9.7 km
Available Consumables:
- Damage Control Party
- Specialized Repair Teams (+1,188 HP/s; Duration 20 s; Cooldown – 80 s; Number of consumables 3)
- Main Battery Reload Booster (Main battery reload time -50%; Duration – 30 s; Charges – 3; Cooldown – 120 s)
- Spotter Plane (Main battery firing Range – +20%; Duration – 100s; Cooldown – 240 s; Charges – 4)
All stats are listed without crew and upgrade modifiers. All stats and consumables are subject to change during testing.
source – reddit