British battleship Renown ’44, Tier VII
A fast-moving battlecruiser armed with guns similar to those mounted on battleships such as Queen Elizabeth. In the 1930s she underwent a comprehensive upgrade that included reinforced armor and anti-air armament.
The ship has many similarities with her counterpart – the British researchable battleship Renown. She has improved acceleration dynamics, high firing accuracy, AP shells effective against lightly armored targets, torpedoes with turning mechanics, and an improved Repair Party, as well as the Engine boost and Defensive AA Fire consumables. At the same time, she has weak armor and a low salvo weight.
Renown ’44 is mainly a close-range battleship. In addition to 8 torpedoes with good damage, the ship is equipped with numerous secondary battery guns; it has a Hydroacoustic Search consumable in the same slot as Defensive AA Fire, which makes playing more comfortable at close range. However, this consumable has a small number of charges.
Renown as of 1944 is less suited to the progression of the British battleship branch than her researchable counterpart. The Renown ’44, if placed at Tier VI in the branch, would surpass even the Tier VII Rooke in terms of AA and secondary guns. So developers are adding the Renown ’44 in a state she was historically a large part of her lifespan, as a separate premium ship. What’s worth mentioning is that she will actually be obtainable for free for particular in-game activities.
More interesting details later.
Corazzata britannica Famosa ’44, livello VII
Un veloce incrociatore da battaglia armato di cannoni simili a quelli montati su corazzate come la Queen Elizabeth. Negli anni ’30 subì un aggiornamento completo che includeva armature rinforzate e armamenti antiaerei.
La nave ha molte somiglianze con la sua controparte: la corazzata ricercabile britannica Renown. Ha una dinamica di accelerazione migliorata, un’elevata precisione di fuoco, proiettili AP efficaci contro bersagli leggermente corazzati, siluri con meccanismi di rotazione e una Squadra di riparazione migliorata, oltre al potenziamento del motore e ai consumabili Fuoco contraereo difensivo. Allo stesso tempo, ha un’armatura debole e un basso peso della salva.
La Renown ’44 è principalmente una corazzata a corto raggio. Oltre a 8 siluri con un buon danno, la nave è dotata di numerosi cannoni a batteria secondaria; ha un consumabile Ricerca idroacustica nello stesso slot del fuoco contraereo difensivo, che rende il gioco più comodo a distanza ravvicinata. Tuttavia, questo materiale di consumo ha un numero limitato di cariche.
La fama nel 1944 è meno adatta alla progressione del ramo delle corazzate britanniche rispetto alla sua controparte ricercabile. Il Renown ’44, se collocato al livello VI nel ramo, supererebbe anche il livello VII Rooke in termini di contraeree e cannoni secondari. Quindi gli sviluppatori stanno aggiungendo la Renown ’44 in uno stato in cui storicamente è stata una parte importante della sua vita, come una nave premium separata. Vale la pena ricordare che sarà effettivamente ottenibile gratuitamente per particolari attività di gioco.
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British battleship Renown ’44, Tier VII, full preliminary stats
Hit points – 55200. Plating – 16 mm. Torpedo protection – 13 %.
Main battery – 3×2 381 mm. Firing range – 16.9 km.
Maximum HE shell damage – 5350. HE shell armor penetration – 64 mm. Chance to cause fire – 34%. HE initial velocity – 732 m/s.
Maximum AP shell damage – 11350. AP initial velocity – 732 m/s.
Reload time – 27.0 s. 180 degree turn time – 45.0 s. Maximum dispersion – 190 m. Sigma – 1.80.
Depth Charge Airstrike:
Reload time – 30.0 s. Available flights – 2. Number of Aircraft in Attacking Flight – 1. Maximum range – 8.0 km. Number of Bombs in Payload – 1. Maximum bomb damage – 3400.0.
Torpedo tubes – 8×1 533 mm.
Maximum damage – 15867. Range – 8.0 km. Speed – 61 kt. Reload time – 95 s. Launcher 180 degree turn time – 15.0 s. Torpedo detectability – 1.3 km.
Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once
Secondary Armament:
10×2 113.0 mm, range – 5.6 km.
Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity – 746 m/s
AA defense: 1×4 40.0 mm., 8×1 20.0 mm., 18×2 20.0 mm., 19×1 20.0 mm., 3×8 40.0 mm., 10×2 113.0 mm.
AA defense short-range: continuous damage per second – 438, hit probability – 70 %, action zone – 2.0 km;
AA defense mid-range: continuous damage per second – 130, hit probability – 75 %, action zone – 2.5 km;
AA defense long-range: continuous damage per second – 109, hit probability – 75 %, action zone – 5.8 km;
Number of explosions in a salvo – 4, damage within an explosion – 1260, action zone 3.5 – 5.8 km.
Maximum speed – 29.9 kt. Turning circle radius – 840 m. Rudder shift time – 14.3 s. Surface detectability – 12.8 km. Air detectability – 10.3 km. Detectability after firing main guns in smoke – 12.2 km.
Available consumables:
1 slot – Damage Control Party
2 slot – Repair Party (Duration time 28 s; HP per second 276.0; Reload time 40 s; Charges 4)
3 slot – Engine Boost
4 slot – Hydroacoustic Search / Defensive AA Fire
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.