Changes to researchable Soviet cruisers:
- Updated stock hull geometry and visuals for the cruisers Budyonny, Shchors, and Dmitri Donskoi, as well as their AA and secondary guns composition;
- Dmitri Donskoi’s researchable hull B will no longer be available.
Features of the Soviet heavy cruisers:
- Effective armor piercing shells: They have high armor penetration for cruisers, good ballistics, and a short fuse arming time (0.022 seconds), which lowers the number of overpenetrations. These shells also have improved ricochet angles: it is possible starting from 55 degrees and guaranteed from 65 degrees;
- These strengths are offset with an average reload time and special accuracy settings: at long ranges, the dispersion ellipse of the new sub-branch ships is bigger than that of other cruisers;
- A combination of their accuracy settings and a Surveillance Radar consumable with a 12 km range makes the new cruisers most effective at medium ranges.
Soviet cruiser Tallin, Tier VIII
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Hit points — 45,000. Plating — 25 mm.
Main battery — 4×3 180 mm.
Firing range — 17.7 km. Dispersion at this range — 155 m.
Sigma — 2.00.
Maximum HE shell damage — 2,500. Chance to cause fire — 11%. HE shell initial velocity — 920 m/s.
Maximum AP shell damage — 4,550. AP initial velocity — 920 m/s.
Reload time — 13.5 s.
180 degree turn time — 22.5 s.
Torpedo tubes — 2×5 533 mm.
Maximum damage — 17,933.
Range — 4.0 km. Speed — 65 kt.
Reload time — 131 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.2 km.
AA defense: 8×4 45.0 mm, 6×2 100.0 mm.
Mid-range AA defense: continuous damage per second — 287, hit probability — 90 %, action zone 0.1–3.5 km;
Long-range AA defense: continuous damage per second — 147, hit probability — 90 %, action zone 0.1–5.8 km;
Number of explosions in a salvo — 6, damage within an explosion — 1,400, action zone 3.5–5.8 km.
Maximum speed — 33.1 kt. Turning circle radius — 900 m. Rudder shift time — 10.9 s.
Surface detectability — 12.2 km. Air detectability — 7.5 km. Detectability after firing main guns in smoke — 6.4 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search/Defensive AA fire
Slot 3 — Surveillance Radar
Soviet cruiser Riga, Tier IX
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Hit points — 50,500. Plating — 25 mm.
Main battery — 3×3 220 mm.
Firing range — 18.0 km. Dispersion at this range — 157 m.
Sigma — 2.05.
Maximum HE shell damage — 3,050. Chance to cause fire — 14%. HE shell initial velocity — 985 m/s.
Maximum AP shell damage — 6,250. AP shell initial velocity — 985 m/s.
Reload time — 14.0 s.
180 degree turn time — 32.7 s.
AA defense: 6×2 130.0 mm, 6×4 37.0 mm, 12×2 37.0 mm.
Mid-range AA defense: continuous damage per second — 319, hit probability — 90 %, action zone 0.1–3.5 km;
Long-range AA defense: continuous damage per second — 112, hit probability — 90 %, action zone 0.1–6.0 km;
Number of explosions in a salvo — 5, damage within an explosion — 1,610, action zone 3.5–6.0 km.
Maximum speed — 33.5 kt. Turning circle radius — 920 m. Rudder shift time — 11.5 s.
Surface detectability — 14.0 km. Air detectability — 7.9 km. Detectability after firing main guns in smoke — 8.7 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search/Defensive AA fire
Slot 3 — Surveillance Radar/Fighter/Spotting Aircraft
Slot 4 — Repair Party
Soviet cruiser Petropavlovsk, Tier X
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Hit points — 55,800. Plating — 25 mm.
Main battery — 3×3 220 mm.
Firing range — 18.4 km. Dispersion at this range — 160 m.
Sigma — 2.05.
Maximum HE shell damage — 3,050. Chance to cause fire — 14%. HE shell initial velocity — 995 m/s.
Maximum AP shell damage — 6,350. AP shell initial velocity — 995 m/s.
Reload time — 13 s.
180 degree turn time — 32.7 s.
AA defense: 6×2 130.0 mm, 6×4 57.0 mm.
Mid-range AA defense: continuous damage per second — 249, hit probability — 90 %, action zone 0.1–4.0 km;
Long-range AA defense: continuous damage per second — 196, hit probability — 90 %, action zone 0.1–6.6 km;
Number of explosions in a salvo — 8, damage within an explosion — 1,820, action zone 3.5–6.6 km.
Maximum speed — 32.5 kt. Turning circle radius — 990 m. Rudder shift time — 12.1 s.
Surface detectability — 14.4 km. Air detectability — 8.3 km. Detectability after firing main guns in smoke — 9.0 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search/Defensive AA fire
Slot 3 — Surveillance Radar
Slot 4 — Repair Party
Soviet cruiser Kotovsky, Tier V
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Kotovsky will take Kirov’s place in the Soviet light cruiser branch.
Hit points — 25,700. Plating — 13 mm.
Main battery — 4×2 152 mm.
Firing range — 15.8 km. Dispersion at this range — 142 m.
Sigma — 2.00.
Maximum HE shell damage — 2,150. Chance to cause fire — 8%. HE shell initial velocity — 880 m/s.
Maximum AP shell damage — 3150. AP shell initial velocity — 880 m/s.
Reload time — 9.0 s.
180 degree turn time — 22.5 s.
Torpedo tubes — 2×3 533 mm.
Maximum damage — 14,400.
Range — 8.0 km. Speed — 55 kt.
Reload time — 69 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.1 km.
AA defense: 4×1 12.7 mm, 6×1 37.0 mm, 6×1 100.0 mm.
Short-range AA defense: continuous damage per second — 46, hit probability — 85 %, action zone 0.1–1.5 km;
Mid-range AA defense: continuous damage per second — 88, hit probability — 90 %, action zone 0.1–3.2 km;
Long-range AA defense: continuous damage per second — 32, hit probability — 90 %, action zone 0.1–4.0 km;
Number of explosions in a salvo — 1, damage within an explosion — 910, action zone 3.5–4.0 km.
Maximum speed — 35.5 kt. Turning circle radius — 850 m. Rudder shift time — 7.4 s.
Surface detectability — 11.0 km. Air detectability — 5.8 km. Detectability after firing main guns in smoke — 5.0 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search
Slot 3 — Fighter/Spotting Aircraft
Soviet cruiser Alexander Nevsky, Tier X
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This cruiser is an evolution of the cruiser Dmitri Donskoi in the Soviet light cruiser branch.
Hit points — 50,900. Plating — 25 mm.
Main battery — 4×2 180 mm.
Firing range — 19.0 km. Dispersion at this range — 164 m.
Sigma — 2.00.
Maximum HE shell damage — 2500. Chance to cause fire — 13%. HE shell initial velocity — 1,000 m/s.
Maximum AP shell damage — 4450. AP shell initial velocity — 1,000 m/s.
Reload time — 6.0 s.
180 degree turn time — 18.0 s.
Torpedo tubes — 2×5 533 mm.
Maximum damage — 14,400.
Range — 8.0 km. Speed — 60 kt.
Reload time — 131 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.2 km.
AA defense: 6×2 100 mm, 6×4 57.0 mm, 4×2 180.0 mm
Mid-range AA defense: continuous damage per second — 255, hit probability — 90 %, action zone 0.1–4.0 km;
Long-range AA defense: continuous damage per second — 179, hit probability — 90 %, action zone 0.1–5.8 km;
Number of explosions in a salvo — 8, damage within an explosion — 1,470, action zone 3.5–5.8 km.
Maximum speed — 36.0 kt. Turning circle radius — 940 m. Rudder shift time — 11.5 s.
Surface detectability — 13.3 km. Air detectability — 8.4 km. Detectability after firing main guns in smoke — 7.3 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search/Defensive AA fire
Slot 3 — Surveillance Radar
Slot 4 — Repair Party
Soviet cruiser Mikoyan, Tier V
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Equipped with 180 mm guns, effective armor piercing shells but a relatively long reload time and special accuracy settings.
Hit points — 21,000. Plating — 13 mm.
Main battery — 3×2 180 mm.
Firing range — 16.2 km. Dispersion at this range — 145 m.
Sigma — 2.00.
Maximum HE shell damage — 2,500. Chance to cause fire — 13%. HE shell initial velocity — 800 m/s.
Maximum AP shell damage — 4,100. AP shell initial velocity — 800 m/s.
Reload time — 13.5 s.
180 degree turn time — 22.5 s.
Torpedo tubes — 2×3 533 mm.
Maximum damage — 14,400.
Range — 8.0 km. Speed — 55 kt.
Reload time — 70 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.1 km.
AA defense: 6×1 37 mm, 4×1 100 mm.
Mid-range AA defense: continuous damage per second — 91, hit probability — 90 %, action zone 0.1–3.2 km;
Long-range AA defense: continuous damage per second — 25, hit probability — 90 %, action zone 0.1–4.0 km;
Number of explosions in a salvo — 1, damage within an explosion — 910, action zone 3.5–4.0 km.
Maximum speed — 35.5 kt. Turning circle radius — 830 m. Rudder shift time — 5.9 s.
Surface detectability — 11.0 km. Air detectability — 5.8 km. Detectability after firing main guns in smoke — 5.6 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search
Slot 3 — Fighter/Spotting Aircraft
Soviet cruiser Voroshilov, Tier V
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Voroshilov is a copy of Kirov’s stock hull.
Hit points — 26,200. Plating — 13 mm.
Main battery — 3×3 180 mm.
Firing range — 16.3 km. Dispersion at this range — 146 m.
Sigma — 2.00.
Maximum HE shell damage — 2,500. Chance to cause fire — 13%. HE shell initial velocity — 800 m/s.
Maximum AP shell damage — 4100. AP shell initial velocity — 800 m/s.
Reload time — 12.5 s.
180 degree turn time — 22.5 s.
Torpedo tubes — 2×3 533 mm.
Maximum damage — 14,400.
Range — 4.0 km. Speed — 64 kt.
Reload time — 70 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.3 km.
AA defense: 4×1 12.7 mm, 6×1 45 mm, 6×1 100 mm.
Short-range AA defense: continuous damage per second — 53, hit probability — 85 %, action zone 0.1–1.5 km;
Mid-range AA defense: continuous damage per second — 39, hit probability — 90 %, action zone 0.1–2.5 km;
Long-range AA defense: continuous damage per second — 35, hit probability — 90 %, action zone 0.1–4.0 km;
Number of explosions in a salvo — 1, damage within an explosion — 910, action zone 3.5–4.0 km.
Maximum speed — 35.5 kt. Turning circle radius — 860 m. Rudder shift time — 7.8 s.
Surface detectability — 14.2 km. Air detectability — 6.4 km. Detectability after firing main guns in smoke — 8.0 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search
Slot 3 — Spotting Aircraft
Soviet cruiser Ochakov, Tier VIII
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Ochakov is a support cruiser with low detection, torpedoes with a 10 km range and solid choice of consumables in separate slots.
Hit points — 30,200. Plating — 16 mm.
Main battery — 4×2 152 mm.
Firing range — 15.2 km. Dispersion at this range — 138 m.
Sigma — 2.00.
Maximum HE shell damage — 2,200. Chance to cause fire — 12%. HE shell initial velocity — 950 m/s.
Maximum AP shell damage — 3,300. AP shell initial velocity — 950 m/s.
Reload time — 6.5 s.
180 degree turn time — 13.8 s.
Torpedo tubes — 2×5 533 mm.
Maximum damage — 15,100.
Range — 10 km. Speed — 56 kt.
Reload time — 131 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.1 km.
AA defense: 6×4 57 mm, 4×2 152 mm.
Mid-range AA defense: continuous damage per second — 270, hit probability — 90 %, action zone 0.1–4.0 km;
Long-range AA defense: continuous damage per second — 60, hit probability — 90 %, action zone 0.1–5.8 km;
Number of explosions in a salvo — 3, damage within an explosion — 1,610, action zone 3.5–5.8 km.
Maximum speed — 35 kt. Turning circle radius — 750 m. Rudder shift time — 8.2 s.
Surface detectability — 11.5 km. Air detectability — 7.2 km. Detectability after firing main guns in smoke — 5.4 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Defensive AA fire
Slot 3 — Surveillance Radar [Duration time 20 s; Detection of ships 12.0 km; Reload time 180 (120) s; Charges 2(3)]
Slot 4 — Hydroacoustic Search
Soviet cruiser Petr Bagration, Tier VIII
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Bagration combines features of light and heavy Soviet cruisers. She received standard accuracy settings and HE shells and effective AP shells. Her torpedoes have 8 km range. However the cruiser has not the greatest damage per minute due to having 9 guns and 12.5 s reload.
Hit points — 42,000. Plating — 25 mm.
Main battery — 3×3 180 mm.
Firing range — 18.0 km. Dispersion at this range — 157 m.
Sigma — 2.00.
Maximum HE shell damage — 2,500. Chance to cause fire — 13%. HE shell initial velocity — 920 m/s.
Maximum AP shell damage — 4,550. AP shell initial velocity — 930 m/s.
Reload time — 12.5 s.
180 degree turn time — 22.5 s.
Torpedo tubes — 2×5 533 mm.
Maximum damage — 14,400.
Range — 8.0 km. Speed — 55 kt.
Reload time — 131 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.3 km.
AA defense: 4×4 25 mm, 8×2 100 mm, 8×2 45 mm.
Short-range AA defense: continuous damage per second — 70, hit probability — 85 %, action zone 0.1–3.1 km;
Mid-range AA defense: continuous damage per second — 158, hit probability — 90 %, action zone 0.1–3.5 km;
Long-range AA defense: continuous damage per second — 189, hit probability — 90 %, action zone 0.1–5.8 km;
Number of explosions in a salvo — 6, damage within an explosion — 1,330, action zone 3.5–5.8 km.
Maximum speed — 34.5 kt. Turning circle radius — 890 m. Rudder shift time — 10.5 s.
Surface detectability — 12.6 km. Air detectability — 7.4 km. Detectability after firing main guns in smoke — 6.7 km.
Available consumables:
Slot 1 — Damage Control Party
Slot 2 — Hydroacoustic Search [Duration time 100 s; Torpedo detection range 3.0 km; Ship detection range 4.0 km; Reload time 180 (120) s; Charges 2 (3)]/Defensive AA fire
Stats are subject to change during testing.
Source – wows devs blog