WoT 0.9.5.1 Obj 260 individual missions
Source – http://ftr.wot-news.com/2015/01/15/individual-missions-object-260-stage-4/
Light Tanks
– win while the best in XP in both teams (survive)
– be first to spot 8 enemy tanks, survive (win)
– deal damage to 5 enemy vehicles while moving, spot 7 enemy tanks (destroy 4 enemy vehicles while moving)
– detrack at least 3 enemy tanks, do 1000 spotting damage (3 enemies you detracked have to be killed)
– get 3 enemies spotted by you killed by your team, survive (get at least 6 enemy tanks damaged by your team while you spot)
– spot 7 enemy tanks before they spot you (survive, win)
– spot 3 enemy arties and help destroy them, destroy one arty one tier higher than you (survive)
– help cap enemy base while getting at least 60 percent cap points, battle is won by capping (do not get hit while capping)
– spot or detrack 8 enemy vehicles (3 enemy vehicles get killed as a result)
– cause 4000 spotting damage (win,survive)
– while platooning with an arty (or two arties or another LT and an arty), deal 3000 spotting damage while your teammate deals 2000 damage, you have to kill 3 enemy vehicles as well (win, survive)
– while platooning with another LT, deal summary 7000 spotting damage (platoon has to survive)
– destroy 4 enemy vehicles of your tier or higher (deal at least 2500 damage)
– be first in XP of both teams while surviving and not recieving any damage in battle (win)
– deal at least 7000 spotting or assistant damage (spot or detrack 3 vehicles that get destroyed as a result of that action)
Tank Destroyers
– be the best in your team in XP (survive, win)
– deal at least 5000 damage and crit (destroy/kill) 3 enemy vehicle modules or crewmembers (dont end battle with destroyed modules or dead crewmembers)
– destroy 6 enemy vehicles, win (survive)
– destroy 4 enemy vehicles while remaining unspotted by them at the moment of the destruction (win, survive)
– destroy 3 vehicles at at least 300 meters (deal at least 4000 damage)
– deal 3000 damage at at least 250 meters, target must be in motion (destroy 4 enemy vehicles in motion)
– destroy 4 enemy vehicles while recieving no damage until that point (survive, win)
– deal 5 times as many damage than the hitpoints of your vehicle (win, survive)
– deal 7 damage-dealing shots in a row (destroy 5 enemy vehicles)
– deal at least 4000 damage while remaining unspotted (survive, win)
– platoon with another TD, destroy 8 enemy vehicles (entire platoon has to survive)
– destroy 3 enemy heavy tanks while dealing at least 4000 damage (win, survive)
– platoon with another TD, deal at least 60 percent of the summary team damage, win (entire platoon has to survive)
– deal at least 8000 damage to the enemy (destroy 5 vehicles)
Medium Tanks
– deal any damage, win, be the best in XP (survive)
– deal damage to 6 enemy vehicles while on the move (kill 4 enemies while on the move)
– destroy 3 enemy vehicles in first 5 minutes of battle (survive, win)
– 4 times detrack and damage enemy vehicles (destroy 3 detracked vehicles, win)
– destroy 2 enemy light tanks while moving (win,survive)
– destroy 6 enemy vehicles of three different classes of vehicles (win,survive)
– destroy 3 enemy artilleries that you spotted yourself (survive, win, SPG’s have to be of higher tier than you)
– destroy 1 enemy medium of 2 tiers higher (deal 2000 damage)
– set 2 enemy vehicles of higher tier than you on fire or one such vehicle twice (be in top 3 in XP)
– deal 15 shots, dealing damage (destroy 5 enemy vehicles)
– destroy enemy of higher tier by ramming (destroy at least 2 enemies by ramming)
– while in platoon, destroy 10 enemy vehicles (each player in platoon has to deal damage to the vehicles destroyed by the platoon)
– deal at least 9000 damage in platoon (platoon has to be in top 3 of its team in XP)
– deal at least 2000 damage to enemy heavy a tier higher than you (survive, win)
– destroy 4 enemy TD’s that are a tier higher (survive, win, deal no less than 3000 damage)
Heavy Tanks
– destroy 5 enemy vehicles (deal at least 4000 damage)
– destroy 4 enemy vehicles that are no more than 100 meters from you (deal at least 4000 damage)
– destroy 6 enemy vehicles of 3 different classes (deal at least 4000 damage)
– destroy 6 internal modules or crewmembers of enemy tank (destroy 5 enemy vehicles)
– be the best in damage in both teams (survive)
– destroy 2 enemy heavies 2 tiers higher (deal at least 3000 damage)
– win battle by capping, get at least 50 cap points, deal at least 4000 damage (destroy 5 enemy vehicles)
– deal at least 4000 damage to enemy heavies (destroy 5 enemy tanks)
– destroy an enemy a tier higher than you by ramming (survive, win)
– deal at least 4000 damage to enemy vehicles within your viewrange (destroy 5 vehicles)
– deal at least 5000 damage while (at battle’s end) having no internal modules damaged or destroyed and no crew dead (destroy 5 enemy vehicles)
– block at least 3 times your hitpoints with your armor while dealing at least 3000 damage (win, survive)
– platoon with another heavy tank, destroy 4 enemy vehicles within 5 minutes of battle (win, survive)
– platoon with another heavy tank, destroy at least 10 enemy vehicles of 3 different classes (whole platoon has to survive)
– a sum of damage dealt, damage recieved and damage blocked by armor of your tank has to exceed 14000 (win)
Artillery
– deal at least 4000 damage (survive,win)
– be in top 3 in damage while remaining unspotted (destroy 3 enemy vehicles)
– do at least 6 shots that deal damage (deal at least 4000 damage)
– destroy 2 enemy light tanks in first 5 minutes of battle (survive,win)
– detrack 4 enemies, which are then destroyed by your allies or commit suicide (deal at least 4000 damage)
– destroy 2 enemy vehicles of 2 tiers higher (survive,win)
– destroy 3 TDs, win (deal at least 4000 damage)
– deal at least 3000 damage to enemy heavy tanks (destroy 2 enemy heavies, win)
– deal damage to enemy vehicle moving at least 40 km/h (win, survive, remain unspotted)
– destroy 2 enemy unspotted arties (deal at least 4000 damage)
– destroy 2 enemy tanks with one shot (win, survive)
– be the best in damage, destroy 4 enemy vehicles, survive (win)
– platoon with another artillery, deal at least 50 percent of total damage your team does, win (platoon has to survive)
– platoon with another artillery or light tank, personally deal 5000 damage (platoon has to survive)
– be the best in damage and XP of both teams, deal at least 3000 damage (survive)